diff --git a/tools/cutsceneeditor/src/cutsceneeditor.cpp b/tools/cutsceneeditor/src/cutsceneeditor.cpp index 25fab0d..ebd6b1d 100755 --- a/tools/cutsceneeditor/src/cutsceneeditor.cpp +++ b/tools/cutsceneeditor/src/cutsceneeditor.cpp @@ -208,7 +208,7 @@ void CutsceneEditor::drawUI() { ImGui::SameLine(); if(ImGui::Button("Change scene")) { - platform::open_dialog(true, [](std::string path) { + open_asset(AssetType::Scene, [](prism::path path) { currentShot->scene = engine->load_scene(path); }); }