Change default min/mag filters on Vulkan to linear
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1 changed files with 2 additions and 2 deletions
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@ -484,8 +484,8 @@ GFXTexture* GFXVulkan::create_texture(const GFXTextureCreateInfo& info) {
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// create sampler
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// create sampler
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VkSamplerCreateInfo samplerInfo = {};
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VkSamplerCreateInfo samplerInfo = {};
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samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
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samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
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samplerInfo.magFilter = VK_FILTER_NEAREST;
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samplerInfo.magFilter = VK_FILTER_LINEAR;
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samplerInfo.minFilter = VK_FILTER_NEAREST;
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samplerInfo.minFilter = VK_FILTER_LINEAR;
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samplerInfo.addressModeU = samplerMode;
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samplerInfo.addressModeU = samplerMode;
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samplerInfo.addressModeV = samplerMode;
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samplerInfo.addressModeV = samplerMode;
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samplerInfo.addressModeW = samplerMode;
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samplerInfo.addressModeW = samplerMode;
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