diff --git a/engine/renderer/src/renderer.cpp b/engine/renderer/src/renderer.cpp index 6a398bb..35da550 100755 --- a/engine/renderer/src/renderer.cpp +++ b/engine/renderer/src/renderer.cpp @@ -474,7 +474,7 @@ void renderer::create_mesh_pipeline(Material& material) const { probes_constant.value = max_environment_probes; GFXGraphicsPipelineCreateInfo pipelineInfo = {}; - pipelineInfo.label = "Mesh"; + pipelineInfo.label = "Mesh " + material.path; pipelineInfo.shaders.vertex_src = ShaderSource(prism::path("mesh.vert")); pipelineInfo.shaders.fragment_src = ShaderSource(prism::path("mesh.frag"));