From a456dcb41a32be7157367aea9eafe953a58d7d41 Mon Sep 17 00:00:00 2001 From: Joshua Goins Date: Mon, 21 Feb 2022 17:05:41 -0500 Subject: [PATCH] Disable expensive normal self-shadowing by default --- engine/renderer/include/render_options.hpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/renderer/include/render_options.hpp b/engine/renderer/include/render_options.hpp index 434105b..0ba8ffd 100755 --- a/engine/renderer/include/render_options.hpp +++ b/engine/renderer/include/render_options.hpp @@ -29,7 +29,7 @@ constexpr ShadowFilter default_shadow_filter = ShadowFilter::PCF; constexpr int default_shadow_resolution = 1024; #else constexpr bool default_enable_ibl = true; -constexpr bool default_enable_normal_mapping = true; +constexpr bool default_enable_normal_mapping = false; constexpr bool default_enable_point_shadows = true; constexpr ShadowFilter default_shadow_filter = ShadowFilter::PCSS; constexpr int default_shadow_resolution = 2048;