Add a disclaimer in the README that the Metal backend is removed
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@ -9,7 +9,7 @@ Here are a couple of screenshots that provide a sense of the graphical capabilit
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These are screenshots taken on macOS, using the _Metal_ API. [Work is still in progress to bring the Vulkan backend up to the same feature set](https://github.com/redstrate/prism/projects/1).
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These are screenshots taken on macOS, using the old _Metal_ backend.
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The sibenik, sponza and buddha models shown are from the [McGuire Computer Graphics Archive](https://casual-effects.com/data/), any other models shown are created by me.
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@ -35,4 +35,4 @@ You can view a more comprehensive list of features [here](https://github.com/red
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* C++ compiler that _fully_ supports C++17
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* (2019) MSVC, Clang, and GCC have been tested
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There are instructions for Windows, Linux, macOS, tvOS and iOS/iPadOS targets in the [wiki](https://github.com/redstrate/prism/wiki). There is an example app provided in `example/`. If you want to build the tooling or the example, use the CMake options `BUILD_EXAMPLE` and `BUILD_TOOLS` respectively.
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There are instructions for Windows, Linux, and macOS targets in the [wiki](https://github.com/redstrate/prism/wiki). There is an example app provided in `example/`. If you want to build the tooling or the example, use the CMake options `BUILD_EXAMPLE` and `BUILD_TOOLS` respectively.
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