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Add a disclaimer in the README that the Metal backend is removed

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redstrate 2021-11-14 17:35:35 -05:00
parent ef15b62af1
commit acb6c5306c

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@ -9,7 +9,7 @@ Here are a couple of screenshots that provide a sense of the graphical capabilit
![buddha](https://github.com/redstrate/prism/blob/master/misc/buddha.png?raw=true)
![custom models](https://github.com/redstrate/prism/blob/master/misc/custom%20models.png?raw=true)
These are screenshots taken on macOS, using the _Metal_ API. [Work is still in progress to bring the Vulkan backend up to the same feature set](https://github.com/redstrate/prism/projects/1).
These are screenshots taken on macOS, using the old _Metal_ backend.
The sibenik, sponza and buddha models shown are from the [McGuire Computer Graphics Archive](https://casual-effects.com/data/), any other models shown are created by me.
@ -35,4 +35,4 @@ You can view a more comprehensive list of features [here](https://github.com/red
* C++ compiler that _fully_ supports C++17
* (2019) MSVC, Clang, and GCC have been tested
There are instructions for Windows, Linux, macOS, tvOS and iOS/iPadOS targets in the [wiki](https://github.com/redstrate/prism/wiki). There is an example app provided in `example/`. If you want to build the tooling or the example, use the CMake options `BUILD_EXAMPLE` and `BUILD_TOOLS` respectively.
There are instructions for Windows, Linux, and macOS targets in the [wiki](https://github.com/redstrate/prism/wiki). There is an example app provided in `example/`. If you want to build the tooling or the example, use the CMake options `BUILD_EXAMPLE` and `BUILD_TOOLS` respectively.