Make cutscene editor compile again
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1 changed files with 1 additions and 1 deletions
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@ -18,7 +18,7 @@ PositionKeyFrame* currentFrame = nullptr;
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std::string currentPath;
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void app_main(Engine* engine) {
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void app_main(prism::engine* engine) {
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CommonEditor* editor = (CommonEditor*)engine->get_app();
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platform::open_window("Cutscene Editor",
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