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Make cutscene editor compile again

This commit is contained in:
redstrate 2021-04-20 10:28:55 -04:00
parent 6655dab7a6
commit b918d9fd85

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@ -18,7 +18,7 @@ PositionKeyFrame* currentFrame = nullptr;
std::string currentPath;
void app_main(Engine* engine) {
void app_main(prism::engine* engine) {
CommonEditor* editor = (CommonEditor*)engine->get_app();
platform::open_window("Cutscene Editor",