From c557c51eb6a5828af9a33f46be278c54128ebebf Mon Sep 17 00:00:00 2001 From: Joshua Goins Date: Sun, 20 Feb 2022 22:49:26 -0500 Subject: [PATCH] Stop dumping source glsl into the console --- engine/shadercompiler/src/shadercompiler.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/engine/shadercompiler/src/shadercompiler.cpp b/engine/shadercompiler/src/shadercompiler.cpp index ef644dc..15a2bc6 100755 --- a/engine/shadercompiler/src/shadercompiler.cpp +++ b/engine/shadercompiler/src/shadercompiler.cpp @@ -51,9 +51,6 @@ std::vector compile_glsl_to_spv(const std::string_view source_string, glslang::EShClientVulkan, ClientInputSemanticsVersion); - - prism::log("compiling {}", newString); - // we are targeting vulkan 1.1, so that uses SPIR-V 1.3 shader.setEnvClient(glslang::EShClientVulkan, glslang::EShTargetVulkan_1_1); shader.setEnvTarget(glslang::EShTargetSpv, glslang::EShTargetSpv_1_3);