diff --git a/engine/gfx/metal/src/gfx_metal.cpp b/engine/gfx/metal/src/gfx_metal.cpp index 436269b..903dd0d 100755 --- a/engine/gfx/metal/src/gfx_metal.cpp +++ b/engine/gfx/metal/src/gfx_metal.cpp @@ -418,7 +418,7 @@ GFXPipeline* GFXMetal::create_graphics_pipeline(const GFXGraphicsPipelineCreateI } else { const auto vertex_path = info.shaders.vertex_src.as_path().string() + ".msl"; - auto file = prism::open_file(prism::internal_domain / vertex_path); + auto file = prism::open_file(prism::base_domain / vertex_path); if(file != std::nullopt) { vertex_src = file->read_as_string(); } else { @@ -451,7 +451,7 @@ GFXPipeline* GFXMetal::create_graphics_pipeline(const GFXGraphicsPipelineCreateI } else { const auto fragment_path = info.shaders.fragment_src.as_path().string() + ".msl"; - auto file = prism::open_file(prism::internal_domain / fragment_path); + auto file = prism::open_file(prism::base_domain / fragment_path); if(file != std::nullopt) { fragment_src = file->read_as_string(); } else { @@ -624,7 +624,7 @@ GFXPipeline* GFXMetal::create_compute_pipeline(const GFXComputePipelineCreateInf } else { const auto compute_path = info.compute_src.as_path().string() + ".msl"; - auto file = prism::open_file(prism::internal_domain / compute_path); + auto file = prism::open_file(prism::base_domain / compute_path); if(file != std::nullopt) { compute_src = file->read_as_string(); } else {