From dba05413760e25c7d15686789904df1acb493e3a Mon Sep 17 00:00:00 2001 From: redstrate <54911369+redstrate@users.noreply.github.com> Date: Tue, 11 May 2021 14:34:31 -0400 Subject: [PATCH] Fix BRDF integration * I guess I changed this somehow and never fixed it?? --- engine/shaders/brdf.frag.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/shaders/brdf.frag.glsl b/engine/shaders/brdf.frag.glsl index 2a7e841..370ae90 100644 --- a/engine/shaders/brdf.frag.glsl +++ b/engine/shaders/brdf.frag.glsl @@ -7,7 +7,7 @@ layout(location = 0) out vec2 outColor; vec2 IntegrateBRDF(float NdotV, float roughness) { vec3 V; V.x = sqrt(1.0 - NdotV*NdotV); - V.y = 1.0; + V.y = 0.0; V.z = NdotV; float A = 0.0;