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Move platform headers into their own interface target

This commit is contained in:
redstrate 2021-02-16 17:09:54 -05:00
parent fe05ba1101
commit e8032b8cf2
4 changed files with 2 additions and 2 deletions

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@ -8,6 +8,7 @@ add_subdirectory(math)
add_subdirectory(log) add_subdirectory(log)
add_subdirectory(asset) add_subdirectory(asset)
add_subdirectory(shadercompiler) add_subdirectory(shadercompiler)
add_subdirectory(platform)
if(NOT ENABLE_IOS AND NOT ENABLE_TVOS) if(NOT ENABLE_IOS AND NOT ENABLE_TVOS)
add_subdirectory(audio) add_subdirectory(audio)

View file

@ -11,8 +11,6 @@ set(SRC
include/object.hpp include/object.hpp
include/debug.hpp include/debug.hpp
include/components.hpp include/components.hpp
include/platform.hpp
include/file.hpp
include/imgui_utility.hpp include/imgui_utility.hpp
include/console.hpp include/console.hpp
@ -46,6 +44,7 @@ target_link_libraries(Core PUBLIC
Renderer Renderer
magic_enum magic_enum
imgui imgui
Platform
${EXTRA_LIBRARIES} ${EXTRA_LIBRARIES}
BulletDynamics BulletDynamics
BulletCollision BulletCollision