diff --git a/tools/cutsceneeditor/src/cutsceneeditor.cpp b/tools/cutsceneeditor/src/cutsceneeditor.cpp index 32f804b..620d854 100755 --- a/tools/cutsceneeditor/src/cutsceneeditor.cpp +++ b/tools/cutsceneeditor/src/cutsceneeditor.cpp @@ -212,7 +212,7 @@ void CutsceneEditor::drawUI() { if(ImGui::Button("Change scene")) { open_asset(AssetType::Scene, [](prism::path path) { - currentShot->scene = engine->load_scene(prism::app_domain / path); + currentShot->scene = engine->load_scene(prism::game_domain / path); }); }