Add shrt repo to README
This commit is contained in:
parent
065f2d9333
commit
f82174cf95
1 changed files with 9 additions and 5 deletions
14
README.md
14
README.md
|
@ -1,14 +1,18 @@
|
|||
# Prism
|
||||
[](https://git.sr.ht/~redstrate/prism)
|
||||
[](https://github.com/redstrate/prism)
|
||||
|
||||
A cross-platform engine providing real-time physically based rendering. This is the culmination
|
||||
of several years of my own graphics programming work :-)
|
||||
|
||||
Here is a selection of screenshots that provides a good sense of the graphical capabilities of Prism:
|
||||
|
||||

|
||||

|
||||

|
||||

|
||||
|
||||

|
||||

|
||||

|
||||

|
||||
|
||||
The sibenik, sponza and buddha models shown are from the [McGuire Computer Graphics Archive](https://casual-effects.com/data/), any other models shown are created by me.
|
||||
|
||||
|
@ -19,4 +23,4 @@ You can view a more comprehensive list of features [here](https://github.com/red
|
|||
## Building
|
||||
There are instructions for Windows, Linux, and macOS targets in the [wiki](https://github.com/redstrate/prism/wiki).
|
||||
|
||||
There is an example app provided in `example/`. If you want to build the tooling or the example, use the CMake options `BUILD_EXAMPLE` and `BUILD_TOOLS` respectively.
|
||||
There is an example app provided in `example/`. If you want to build the tooling or the example, use the CMake options `BUILD_EXAMPLE` and `BUILD_TOOLS` respectively.
|
||||
|
|
Reference in a new issue