From f932f83b89f533fe8de25b3bcf9ee19459b57bda Mon Sep 17 00:00:00 2001 From: Joshua Goins Date: Mon, 21 Feb 2022 12:08:27 -0500 Subject: [PATCH] Output GLSL from shader compiler This should be optimized later :-) --- engine/shadercompiler/src/shadercompiler.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/engine/shadercompiler/src/shadercompiler.cpp b/engine/shadercompiler/src/shadercompiler.cpp index 15a2bc6..93e7e33 100755 --- a/engine/shadercompiler/src/shadercompiler.cpp +++ b/engine/shadercompiler/src/shadercompiler.cpp @@ -112,6 +112,8 @@ std::optional ShaderCompiler::compile(const ShaderLanguage from_la } switch(to_language) { + case ShaderLanguage::GLSL: + return ShaderSource(shader_source); case ShaderLanguage::WGSL: case ShaderLanguage::SPIRV: return ShaderSource(spirv);