aa8968625b
Add sibenik scene to example app
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* Sourced from McGuire Computer Graphics Archive
* New compiled materials from models are pointed to the textures directory by default
* New models are given a "material hint" for easier authoring, will be an seperate option later on
* Introduced model version 7
2022-02-03 10:49:02 -05:00
c821575ea4
Write new materials from model editor
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This now uses the same saving function as the regular editor, so now it's no
longer constantly out of date with the new material changes.
2022-02-03 10:02:26 -05:00
812ce3046b
Generate normals in model compiler if not available
2022-02-01 20:53:58 +00:00
5572f3aef4
Fix up model compiler appearance
2022-02-01 19:32:59 +00:00
33e60bfba6
Fix model compiler errors
2022-02-01 19:29:40 +00:00
redstrate
e79a98c7d2
Some minor code refactoring
2021-10-14 08:51:58 -04:00
redstrate
c6bc56d033
Change window handles into opaque pointers
2021-10-12 10:22:16 -04:00
redstrate
19a60a7a06
Make tools compile successfully under MSVC
2020-12-28 15:22:38 -05:00
redstrate
bbd5b81de9
Small CMake improvements
2020-09-21 09:58:42 -04:00
redstrate
8b164b23d8
Remove unused cpp file for model compiler
2020-08-11 15:50:30 -04:00
redstrate
4b642fcb66
Add initial files
2020-08-11 12:07:21 -04:00