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22 commits

Author SHA1 Message Date
982ef5090c Fixup MoltenVK support
This makes MoltenVK work on iOS again if you
have #1539 applied :-)
2022-03-06 17:22:15 -05:00
7f479b0e0b Properly copy data on macOS
This also fixes cfg init failing on macOS
2022-02-22 09:34:00 -05:00
5d0f629ca7 Remove hardcoded path (wow)
great programming only happens here
2022-02-22 09:28:45 -05:00
312de5312c Attempt to fix CI build 2022-02-21 18:18:19 -05:00
e1c688bea7 Completely overhaul shader generation, again
Now it's even simpler, and it now generates multiple
shader languages at once! The copying mechanism is now
much simpler on non-mac platforms as well. HLSL is also now a supported shader target language.
2022-02-21 18:07:22 -05:00
4f75d09eaf Move data folder into example directory 2022-02-21 17:37:10 -05:00
6be0616d1e Use DX12 by default on Windows 2022-02-21 15:53:42 -05:00
ca57de8f99 Support GFX dummy a little better
There's now more checks to prevent crashing when the
mapped buffer is actually null, like when running with the dummy
backend.
2022-02-21 12:09:14 -05:00
9b507aa79a Fix up macOS build 2022-02-21 11:47:23 -05:00
54c95b9ddd Link against SDL2::SDL2 if found 2022-02-21 11:09:55 -05:00
a3704eb7a9 Improve surface and gfx context creation
This is laying some groundwork for a much better way
of determining the best GFX api to use at runtime, and
making it easier to support more GFX backends in the future.
2022-02-21 11:03:34 -05:00
6d9602b12a When building on Linux, prefer using the SDL2 config module
This is shipped by SDL2 itself, so it should be the preferred way
of finding it. Since SDL2 does not ship it in their Windows
development libraries, we still need to use the regular Find module.
2022-02-21 07:53:08 -05:00
8237eeb05b Fix Metal backend (finally) 2022-02-18 14:36:38 -05:00
86a51e259d Only link to GFXMetal when metal is enabled 2022-02-18 08:44:17 -05:00
93c2639539 Enable Metal by default on SDL backend 2022-02-15 11:29:56 -05:00
6935f85351 Start work on converting GFXMetal to metal-cpp 2022-02-15 11:25:13 -05:00
420e8cbea9 Fix ninja multiple dummy generation error 2022-02-03 09:15:04 -05:00
redstrate
f213d3d548 Fix resource path handling on macOS 2021-09-13 17:19:59 -04:00
redstrate
4680579899 Remove macOS Cocoa and Metal backends 2021-09-13 13:47:29 -04:00
redstrate
465297442a Copy shader files properly on SDL2 apps 2021-05-11 16:32:59 -04:00
redstrate
e01a31eb13 Use new SDL backend on Windows, fix numerous SDL problems as well 2021-04-20 00:23:14 -04:00
redstrate
f0a1dc2f20 Add experimental SDL backend for Linux 2021-03-01 14:40:02 -05:00