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19 commits

Author SHA1 Message Date
0a95ee2fa8 Next big changes to make WebGPU work
Dynamic buffers are removed, since that's now the renderer's job. Texture usage and buffer usage has changed too.
2022-03-07 11:11:17 -05:00
8361590294 Don't call new every frame on Vulkan 2022-02-21 17:05:30 -05:00
redstrate
c6bc56d033 Change window handles into opaque pointers 2021-10-12 10:22:16 -04:00
redstrate
b61eb98648 Fixes some clang-tidy warnings, remove fpermissive 2021-09-13 22:53:42 -04:00
redstrate
f6df3d23b3 Fix Vulkan queue creation on macOS 2021-09-13 13:47:42 -04:00
redstrate
e8bf0a8371 Create presentation command buffers for each surface instead of sharing globally
* Fixes multi-window vulkan validation errors because surfaces would just keep overwriting each other's command buffers.
2021-06-01 12:05:48 -04:00
redstrate
ee2771f45f Add compute pipeline support for Vulkan
* Image transition layouts are not handled correctly yet, so auto exposure does not work
* Image usage and guessed image layout is redone to remove some errors
2021-05-11 19:16:54 -04:00
redstrate
0d75b4f47e Properly report cubemap array support on Vulkan 2021-05-11 17:41:45 -04:00
redstrate
5546c88cba IBL now works on Vulkan!
* Image transitions are handled more correctly, reducing errors
* Cubemaps are now transitioned properly when using the CopyTexture command
* Cubemap image views are created correctly
2021-05-11 15:57:14 -04:00
redstrate
1a324e61af Remove dynamic data system, replace it on the renderer level 2021-02-17 08:51:47 -05:00
redstrate
1f98e19819 Fix compile issues on Vulkan, make render targets work in editor 2021-02-17 00:47:05 -05:00
redstrate
6d77396b4d Support CopyTexture command on Vulkan 2021-02-15 17:59:54 -05:00
redstrate
38250e1663 Fix vulkan image transitions 2021-02-03 09:04:30 -05:00
redstrate
b3ecbab352 Last changes to make Vulkan backend work
Now it renders with IBL and shadows off! yay!
2020-09-30 19:18:17 -04:00
redstrate
1ba9222a43 Add labels for render passes and framebuffers 2020-09-23 10:17:24 -04:00
redstrate
af3993abbd Move some file utility into seperate header, update vulkan backend to compile fine 2020-08-27 20:36:24 -04:00
redstrate
c42bde8830 Fix vulkan shader loading and runtime compilation 2020-08-14 17:45:51 -04:00
redstrate
94953c62f0 Fix errors when compiling with MSVC 2020-08-13 07:48:50 -04:00
redstrate
4b642fcb66 Add initial files 2020-08-11 12:07:21 -04:00