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23 commits

Author SHA1 Message Date
redstrate
2ffd1a421e Remove even more includes 2020-09-21 09:37:52 -04:00
redstrate
29633020c9 Remove unnecessary includes 2020-09-20 23:31:03 -04:00
redstrate
8f652f8b7d Fix SRGB handling, now converting from srgb->linear properly 2020-08-19 22:09:32 -04:00
redstrate
9af4c2f2c4 Move frustum class into renderer 2020-08-19 22:09:14 -04:00
redstrate
5fa5ae32bf Fix spot shadows being used upside down 2020-08-19 17:19:20 -04:00
redstrate
56cfc02816 Fix look_at, and stop scene capture from creating cubemap seams 2020-08-19 17:15:00 -04:00
redstrate
e1205662ec Insert float epsilon to prevent NaN and other artifacts in infinite perspectives 2020-08-18 00:46:16 -04:00
redstrate
b2deff18aa Remove correction_matrix, produce left-handed transforms, and fix PCSS shadowing 2020-08-18 00:35:49 -04:00
redstrate
519e4cb9b1 Fix scene probes rendering the sky incorrectly 2020-08-17 10:56:15 -04:00
redstrate
2181611c2e Remove extraneous debug messages 2020-08-17 10:11:58 -04:00
redstrate
66858c687f Render all parts in mesh thumbnail, and use bounding box to determine camera distance 2020-08-17 08:45:28 -04:00
redstrate
92e04068fd Remove kD term, improve fresnel reflections and fix scene capture 2020-08-16 23:31:00 -04:00
redstrate
6db47e272f Add query for shader language accepted by the current GFX api 2020-08-15 20:32:02 -04:00
redstrate
80fd8a375b Unify standalone and runtime shader compiler, rename old ShaderCompiler to MaterialCompiler 2020-08-15 20:09:16 -04:00
redstrate
9cd7860ab9 Clean up sky shaders and extra push constant data 2020-08-14 23:32:02 -04:00
redstrate
82a7d41dbc Remove sol library and lua scripting support 2020-08-14 20:53:22 -04:00
redstrate
0e008a1beb Use fetch content on macOS for SPIRV-Cross, and fix compilation using the new Windows changes 2020-08-14 19:56:27 -04:00
redstrate
c42bde8830 Fix vulkan shader loading and runtime compilation 2020-08-14 17:45:51 -04:00
redstrate
94953c62f0 Fix errors when compiling with MSVC 2020-08-13 07:48:50 -04:00
redstrate
211995a604 Fix cmake configure on windows 2020-08-12 22:10:36 -04:00
redstrate
81be9606f4 Fix error when compiling shaders with include directives 2020-08-12 18:13:53 -04:00
redstrate
3819548abc Fix crash in certain scenarios where there would be no imgui window to render 2020-08-11 16:22:25 -04:00
redstrate
4b642fcb66 Add initial files 2020-08-11 12:07:21 -04:00