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8 commits

Author SHA1 Message Date
redstrate
fcf6277032 Fix embarassing macOS/iOS switchup 2021-02-05 19:50:00 -05:00
redstrate
ae599ba744 Make fragment shader stage optional
Removes the fragment on (normal) shadow pass
2021-02-04 09:36:06 -05:00
redstrate
482c7ef748 Fix vulkan backend validation errors 2020-09-23 09:53:45 -04:00
redstrate
41ef1c33f5 Add framework for compute shaders 2020-09-22 15:39:20 -04:00
redstrate
dbe23f4aa4 Add better documentation for ShaderCompiler 2020-08-15 20:42:14 -04:00
redstrate
f50852abeb Use the to_language parameter instead of choosing by platform 2020-08-15 20:35:46 -04:00
redstrate
6db47e272f Add query for shader language accepted by the current GFX api 2020-08-15 20:32:02 -04:00
redstrate
80fd8a375b Unify standalone and runtime shader compiler, rename old ShaderCompiler to MaterialCompiler 2020-08-15 20:09:16 -04:00