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46 commits

Author SHA1 Message Date
redstrate
e79a98c7d2 Some minor code refactoring 2021-10-14 08:51:58 -04:00
redstrate
878ef9c5da Only enable viewports on multimodal apps (like the editors)
* Dragging out windows on games and stuff is pointless and just adds complexity
2021-10-12 11:47:13 -04:00
redstrate
fd4661088a Fix HiDPI support 2021-10-12 11:42:10 -04:00
redstrate
a2f81d7ca7 Allow better DPI handling under SDL, handle external resize events in imgui 2021-10-12 11:06:59 -04:00
redstrate
5a046ee27a Some changes to make gcc stop complaining 2021-10-12 10:27:03 -04:00
redstrate
5ba4285776 Add string handling to console arguments 2021-10-12 10:22:38 -04:00
redstrate
c6bc56d033 Change window handles into opaque pointers 2021-10-12 10:22:16 -04:00
redstrate
9c8c257c43 Add new console debug window, handle text input under sdl 2021-10-07 17:46:28 -04:00
redstrate
529bc27702 Replace old logging and format system with fmt 2021-09-13 23:41:54 -04:00
redstrate
626e314ec2 Completely remove the defunct UI system 2021-09-13 23:10:26 -04:00
redstrate
b61eb98648 Fixes some clang-tidy warnings, remove fpermissive 2021-09-13 22:53:42 -04:00
redstrate
9951ffa58e Rename vecX -> floatX 2021-05-12 09:56:44 -04:00
redstrate
fa65e99094 Rename Path -> path 2021-05-12 09:05:56 -04:00
redstrate
01966c1d81 Rename File -> file and move under the prism namespace 2021-05-12 08:50:02 -04:00
redstrate
2ddc1e1794 Fix up SDL2 mouse and key handling for imgui 2021-05-11 17:05:29 -04:00
redstrate
7b23fdfa09 Rename Renderer to renderer, move it to prism namespace, and rename last of member variables 2021-04-20 13:53:38 -04:00
redstrate
4a46786db0 Update example app to compile again 2021-04-20 12:17:49 -04:00
redstrate
653d5bb6ca Rename Input to input_system and move to prism namespace 2021-04-20 11:53:38 -04:00
redstrate
bae6d05184 Move console and log namespaces to prism 2021-04-20 11:23:53 -04:00
redstrate
8370dfb6d6 Rename ImGuiLayer to imgui_backend 2021-04-20 10:37:56 -04:00
redstrate
4b9754fa03 Fix some clang-tidy warnings 2021-04-19 12:35:52 -04:00
redstrate
3827bede6d Renames engine member variables to fix bad naming conventions 2021-04-19 12:29:49 -04:00
redstrate
4abf4b4ab8 Rename Engine to engine 2021-04-19 12:23:18 -04:00
redstrate
744123763f Begin work on converting to the new class naming scheme and the new prism namespace 2021-04-19 12:06:44 -04:00
redstrate
c47f54992f Add flag for apps like an editor who doesn't render any scene in the main window. 2021-04-18 21:38:57 -04:00
redstrate
aac44f763c Fix multiviewports crashing on Linux 2021-02-24 14:18:51 -05:00
redstrate
c7efea5258 Add more windowing stuff to Linux backend, fix some other clang-analyze bugs 2021-02-18 08:31:36 -05:00
redstrate
bb00009041 Put imgui buffers into render targets
Makes imgui multiviewports work now!
2021-02-17 01:32:46 -05:00
redstrate
77c9561868 Re-enable multiviewport
Also fixes a bunch of stuff to make multiviewport way more stable
2021-02-17 01:09:12 -05:00
redstrate
1f98e19819 Fix compile issues on Vulkan, make render targets work in editor 2021-02-17 00:47:05 -05:00
redstrate
8e781f3b5c Support new render target api in editor 2021-02-17 00:15:59 -05:00
redstrate
a6a46abb36 Begin transition to new render target system
Things are definitely broken now
2021-02-16 19:22:32 -05:00
redstrate
3e4cf70c8e Fix compilation issues on GCC/Linux 2021-02-15 15:06:13 -05:00
redstrate
63f844a20d Batch viewport render commands with main render commands
I don't know why I did it the other way...?
2021-02-05 19:35:13 -05:00
redstrate
93b55e7022 Add debug names for textures
Also changes pipeline barrier behavior, disable project window on Windows, and change window resizing behaviour to get around Windows-specific bug
2021-02-04 08:21:40 -05:00
redstrate
22e0c89e39 Prevent the debug button from eating text input 2020-09-22 22:52:39 -04:00
redstrate
83b47b31b4 Add console variable support 2020-09-22 22:43:30 -04:00
redstrate
f10b5fd62b Add debug toggle for dynamic resolution 2020-09-22 22:10:02 -04:00
redstrate
8a40f3e5f8 Add quit command 2020-09-22 13:28:08 -04:00
redstrate
2ffd1a421e Remove even more includes 2020-09-21 09:37:52 -04:00
redstrate
29633020c9 Remove unnecessary includes 2020-09-20 23:31:03 -04:00
redstrate
afefd9b1da Add framework for console commands 2020-09-20 22:37:15 -04:00
redstrate
82a7d41dbc Remove sol library and lua scripting support 2020-08-14 20:53:22 -04:00
redstrate
94953c62f0 Fix errors when compiling with MSVC 2020-08-13 07:48:50 -04:00
redstrate
5f2862f524 Remove bone vector allocation in hot loop 2020-08-11 16:21:42 -04:00
redstrate
4b642fcb66 Add initial files 2020-08-11 12:07:21 -04:00