redstrate
|
e79a98c7d2
|
Some minor code refactoring
|
2021-10-14 08:51:58 -04:00 |
|
redstrate
|
9951ffa58e
|
Rename vecX -> floatX
|
2021-05-12 09:56:44 -04:00 |
|
redstrate
|
43a98b0889
|
Move ray class to it's own file
|
2021-04-20 11:53:49 -04:00 |
|
redstrate
|
0664ec66b1
|
Fix MSVC compiler errors
|
2020-08-27 20:28:16 -04:00 |
|
redstrate
|
b31534ab62
|
Fix quat_look_at
|
2020-08-19 22:46:07 -04:00 |
|
redstrate
|
56cfc02816
|
Fix look_at, and stop scene capture from creating cubemap seams
|
2020-08-19 17:15:00 -04:00 |
|
redstrate
|
e1205662ec
|
Insert float epsilon to prevent NaN and other artifacts in infinite perspectives
|
2020-08-18 00:46:16 -04:00 |
|
redstrate
|
b2deff18aa
|
Remove correction_matrix, produce left-handed transforms, and fix PCSS shadowing
|
2020-08-18 00:35:49 -04:00 |
|
redstrate
|
4b642fcb66
|
Add initial files
|
2020-08-11 12:07:21 -04:00 |
|