Archived
1
Fork 0
Commit graph

19 commits

Author SHA1 Message Date
redstrate
38250e1663 Fix vulkan image transitions 2021-02-03 09:04:30 -05:00
redstrate
0c3c879497 More vulkan fixes 2021-02-03 06:55:46 -05:00
redstrate
505934fae8 Fix last few vulkan errors
Vulkan backend now renders! (albiet incorrectly)
2020-09-23 11:54:59 -04:00
redstrate
482c7ef748 Fix vulkan backend validation errors 2020-09-23 09:53:45 -04:00
redstrate
91600b5f6f Add toggle for experimental depth of field effect 2020-09-22 21:47:11 -04:00
redstrate
24d3ac12c1 Add auto exposure mode 2020-09-22 20:05:51 -04:00
redstrate
4b4fc0b00d Add buffer/image binding for compute, and add histogram construction 2020-09-22 17:27:10 -04:00
redstrate
5d93616e03 Add functions to dispatch compute workloads 2020-09-22 16:09:25 -04:00
redstrate
41ef1c33f5 Add framework for compute shaders 2020-09-22 15:39:20 -04:00
redstrate
bcac561a1e Create color space and tonemapping render options 2020-09-22 15:25:06 -04:00
redstrate
8f652f8b7d Fix SRGB handling, now converting from srgb->linear properly 2020-08-19 22:09:32 -04:00
redstrate
56cfc02816 Fix look_at, and stop scene capture from creating cubemap seams 2020-08-19 17:15:00 -04:00
redstrate
b2deff18aa Remove correction_matrix, produce left-handed transforms, and fix PCSS shadowing 2020-08-18 00:35:49 -04:00
redstrate
7835c93510 Fix texture asset thumbnails 2020-08-17 08:05:30 -04:00
redstrate
92e04068fd Remove kD term, improve fresnel reflections and fix scene capture 2020-08-16 23:31:00 -04:00
redstrate
69eb4bea34 Remove useless normalize in brdf function 2020-08-15 20:45:40 -04:00
redstrate
9cd7860ab9 Clean up sky shaders and extra push constant data 2020-08-14 23:32:02 -04:00
redstrate
f52fedc778 Don't clamp NdotV in surface calculations 2020-08-14 22:31:21 -04:00
redstrate
4b642fcb66 Add initial files 2020-08-11 12:07:21 -04:00