e13af96a72
Remove some unnecessary header includes
2022-02-21 00:13:45 -05:00
eb9951fc8d
Finally fix the model compiler window
2022-02-18 09:54:24 -05:00
b94a82b1e1
Add normal map importing to model compiler
2022-02-08 10:18:31 -05:00
aa8968625b
Add sibenik scene to example app
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* Sourced from McGuire Computer Graphics Archive
* New compiled materials from models are pointed to the textures directory by default
* New models are given a "material hint" for easier authoring, will be an seperate option later on
* Introduced model version 7
2022-02-03 10:49:02 -05:00
c821575ea4
Write new materials from model editor
...
This now uses the same saving function as the regular editor, so now it's no
longer constantly out of date with the new material changes.
2022-02-03 10:02:26 -05:00
812ce3046b
Generate normals in model compiler if not available
2022-02-01 20:53:58 +00:00
5572f3aef4
Fix up model compiler appearance
2022-02-01 19:32:59 +00:00
33e60bfba6
Fix model compiler errors
2022-02-01 19:29:40 +00:00
redstrate
e79a98c7d2
Some minor code refactoring
2021-10-14 08:51:58 -04:00
redstrate
c6bc56d033
Change window handles into opaque pointers
2021-10-12 10:22:16 -04:00
redstrate
4b642fcb66
Add initial files
2020-08-11 12:07:21 -04:00