b00a39c474
Okay, reformat the rest of the engine code!
2022-08-15 11:07:28 -04:00
80a74c15cd
Goodbye, WebGPU
...
The web backend however, is being kept - for the future in case WebGPU gets added back or WebGL support is added
2022-03-10 10:26:59 -05:00
83acffbf5c
Fill out DX12 backend
2022-02-21 15:40:27 -05:00
a3704eb7a9
Improve surface and gfx context creation
...
This is laying some groundwork for a much better way
of determining the best GFX api to use at runtime, and
making it easier to support more GFX backends in the future.
2022-02-21 11:03:34 -05:00
c9cac0f226
Re-add metal backend
...
This also adds dummy placeholders for DX12 and WebGPU ;-)
2022-02-15 09:13:47 -05:00
redstrate
174b50d1ba
Reorganize cmake folders
2020-09-22 12:54:08 -04:00
redstrate
6db47e272f
Add query for shader language accepted by the current GFX api
2020-08-15 20:32:02 -04:00
redstrate
94953c62f0
Fix errors when compiling with MSVC
2020-08-13 07:48:50 -04:00
redstrate
4b642fcb66
Add initial files
2020-08-11 12:07:21 -04:00