redstrate
|
b3ecbab352
|
Last changes to make Vulkan backend work
Now it renders with IBL and shadows off! yay!
|
2020-09-30 19:18:17 -04:00 |
|
redstrate
|
505934fae8
|
Fix last few vulkan errors
Vulkan backend now renders! (albiet incorrectly)
|
2020-09-23 11:54:59 -04:00 |
|
redstrate
|
1ba9222a43
|
Add labels for render passes and framebuffers
|
2020-09-23 10:17:24 -04:00 |
|
redstrate
|
482c7ef748
|
Fix vulkan backend validation errors
|
2020-09-23 09:53:45 -04:00 |
|
redstrate
|
5d93616e03
|
Add functions to dispatch compute workloads
|
2020-09-22 16:09:25 -04:00 |
|
redstrate
|
29633020c9
|
Remove unnecessary includes
|
2020-09-20 23:31:03 -04:00 |
|
redstrate
|
8f652f8b7d
|
Fix SRGB handling, now converting from srgb->linear properly
|
2020-08-19 22:09:32 -04:00 |
|
redstrate
|
56cfc02816
|
Fix look_at, and stop scene capture from creating cubemap seams
|
2020-08-19 17:15:00 -04:00 |
|
redstrate
|
b2deff18aa
|
Remove correction_matrix, produce left-handed transforms, and fix PCSS shadowing
|
2020-08-18 00:35:49 -04:00 |
|
redstrate
|
519e4cb9b1
|
Fix scene probes rendering the sky incorrectly
|
2020-08-17 10:56:15 -04:00 |
|
redstrate
|
2181611c2e
|
Remove extraneous debug messages
|
2020-08-17 10:11:58 -04:00 |
|
redstrate
|
92e04068fd
|
Remove kD term, improve fresnel reflections and fix scene capture
|
2020-08-16 23:31:00 -04:00 |
|
redstrate
|
80fd8a375b
|
Unify standalone and runtime shader compiler, rename old ShaderCompiler to MaterialCompiler
|
2020-08-15 20:09:16 -04:00 |
|
redstrate
|
9cd7860ab9
|
Clean up sky shaders and extra push constant data
|
2020-08-14 23:32:02 -04:00 |
|
redstrate
|
4b642fcb66
|
Add initial files
|
2020-08-11 12:07:21 -04:00 |
|