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f787e04011
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Remove unused camera exposure parameter
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2022-08-15 10:14:37 -04:00 |
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e7c157bb7b
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Choose 0.1 as a new reasonable default for camera near plane
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2022-08-15 10:13:45 -04:00 |
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b0d875832d
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Add [[nodiscard]] to some more methods
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2022-02-21 00:14:47 -05:00 |
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6935f85351
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Start work on converting GFXMetal to metal-cpp
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2022-02-15 11:25:13 -05:00 |
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redstrate
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626e314ec2
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Completely remove the defunct UI system
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2021-09-13 23:10:26 -04:00 |
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redstrate
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9951ffa58e
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Rename vecX -> floatX
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2021-05-12 09:56:44 -04:00 |
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redstrate
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29633020c9
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Remove unnecessary includes
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2020-09-20 23:31:03 -04:00 |
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redstrate
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9af4c2f2c4
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Move frustum class into renderer
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2020-08-19 22:09:14 -04:00 |
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redstrate
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94953c62f0
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Fix errors when compiling with MSVC
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2020-08-13 07:48:50 -04:00 |
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redstrate
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5f2862f524
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Remove bone vector allocation in hot loop
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2020-08-11 16:21:42 -04:00 |
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redstrate
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4b642fcb66
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Add initial files
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2020-08-11 12:07:21 -04:00 |
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