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9 commits

Author SHA1 Message Date
dbc03078de Revert "Start to separate combined image samplers"
This reverts commit a0d92be759.
2022-03-10 10:21:03 -05:00
a0d92be759 Start to separate combined image samplers
This is to be in line with requirements from HLSL/DX12 and WebGPU,
both of which do not support this. It's probably better to get
started removing our usage of them now :-)
2022-03-06 22:45:08 -05:00
4d9a333781 Remove, cleanup some constructors 2022-02-21 00:14:12 -05:00
6935f85351 Start work on converting GFXMetal to metal-cpp 2022-02-15 11:25:13 -05:00
78078e92cd Fix multiple point light shadows on Vulkan
Light locations had to be padded properly, that ended up being the ultimate fix. Leading to this bug though I ended up patching a lot of stuff that was mysteriously missing from the Vulkan backend like specialization constants and
2022-02-07 18:36:23 -05:00
redstrate
9951ffa58e Rename vecX -> floatX 2021-05-12 09:56:44 -04:00
redstrate
86efe2abf9 Fix up IBL stuff on Vulkan 2021-02-15 19:01:17 -05:00
redstrate
482c7ef748 Fix vulkan backend validation errors 2020-09-23 09:53:45 -04:00
redstrate
4b642fcb66 Add initial files 2020-08-11 12:07:21 -04:00