redstrate
87f15b2007
Completely redo the CMake shader compilation system
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* Now shader recompilation happens only when it needs to. Hurray for faster compiles!
* Changes to constructors for ShaderSource to make it more explicit.
* The version of SPIRV-Cross is updated, and now the glslang version pulled correctly matches what SPIRV-Cross needs. This fixes the annoying "cannot parse built-ins" bug.
2021-05-09 19:10:23 -04:00
redstrate
7b23fdfa09
Rename Renderer to renderer, move it to prism namespace, and rename last of member variables
2021-04-20 13:53:38 -04:00
redstrate
bb00009041
Put imgui buffers into render targets
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Makes imgui multiviewports work now!
2021-02-17 01:32:46 -05:00
redstrate
a6a46abb36
Begin transition to new render target system
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Things are definitely broken now
2021-02-16 19:22:32 -05:00
redstrate
e8fc757d99
Add basic shader editing system
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POC, only registered shader is the sky shader
2021-02-16 17:10:37 -05:00
redstrate
86efe2abf9
Fix up IBL stuff on Vulkan
2021-02-15 19:01:17 -05:00
redstrate
e9bb4bc82c
More debug label changes
2021-02-05 19:17:13 -05:00
redstrate
93b55e7022
Add debug names for textures
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Also changes pipeline barrier behavior, disable project window on Windows, and change window resizing behaviour to get around Windows-specific bug
2021-02-04 08:21:40 -05:00
redstrate
0c3c879497
More vulkan fixes
2021-02-03 06:55:46 -05:00
redstrate
19a60a7a06
Make tools compile successfully under MSVC
2020-12-28 15:22:38 -05:00
redstrate
5d93616e03
Add functions to dispatch compute workloads
2020-09-22 16:09:25 -04:00
redstrate
2ffd1a421e
Remove even more includes
2020-09-21 09:37:52 -04:00
redstrate
b242f5b2cf
Fix bug in transform handles only allowing Y axis to function
2020-08-19 17:35:02 -04:00
redstrate
b2deff18aa
Remove correction_matrix, produce left-handed transforms, and fix PCSS shadowing
2020-08-18 00:35:49 -04:00
redstrate
80fd8a375b
Unify standalone and runtime shader compiler, rename old ShaderCompiler to MaterialCompiler
2020-08-15 20:09:16 -04:00
redstrate
0e008a1beb
Use fetch content on macOS for SPIRV-Cross, and fix compilation using the new Windows changes
2020-08-14 19:56:27 -04:00
redstrate
4b642fcb66
Add initial files
2020-08-11 12:07:21 -04:00