include(../../cmake/AddPlatformExecutable.cmake) add_library(WindowsSupport windows.cpp) target_link_libraries(WindowsSupport PRIVATE Platform) add_platform( MAIN_FILE main.cpp.in EXECUTABLE_PROPERTIES LINK_LIBRARIES Core GFXVulkan FileWindows LangWindows WindowsSupport GFXDummy GFXOpenGL Platform COMPILE_OPTIONS ) add_custom_target(PlatformWindows_IDE SOURCES main.cpp.in)