include(../../cmake/AddPlatformExecutable.cmake) add_platform( MAIN_FILE main.cpp.in SRC ${CMAKE_CURRENT_SOURCE_DIR}/file.cpp ${CMAKE_CURRENT_SOURCE_DIR}/windows.cpp EXECUTABLE_PROPERTIES LINK_LIBRARIES Core GFXVulkan ) add_custom_target(PlatformWindows_IDE SOURCES main.cpp.in) function(add_platform_commands target) set_target_properties(${target} PROPERTIES LINK_FLAGS /SUBSYSTEM:WINDOWS) endfunction()