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prism/engine/base
Joshua Goins e68d6bceeb Fix a ton of issues in the Metal backend
* Remaining push constant issues should be phased out, more changes to
come regarding declaring shader resources to make it less error-prone,.
* Sampler creation is restored for create_texture, for now.
* EndRenderPass command type is now supported, to partially reset render
state when needed.
2022-06-27 14:10:31 -04:00
..
content/models Move all engine-specific models, materials etc. to a new base directory 2022-05-21 18:28:48 -04:00
game Move all engine-specific models, materials etc. to a new base directory 2022-05-21 18:28:48 -04:00
shaders Fix a ton of issues in the Metal backend 2022-06-27 14:10:31 -04:00
CMakeLists.txt Move all engine-specific models, materials etc. to a new base directory 2022-05-21 18:28:48 -04:00