Dynamic buffers are removed, since that's now the renderer's job. Texture usage and buffer usage has changed too. |
||
---|---|---|
.. | ||
gfx.hpp | ||
gfx_buffer.hpp | ||
gfx_commandbuffer.hpp | ||
gfx_context.hpp | ||
gfx_framebuffer.hpp | ||
gfx_object.hpp | ||
gfx_pipeline.hpp | ||
gfx_renderpass.hpp | ||
gfx_sampler.hpp | ||
gfx_texture.hpp |