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prism/engine/core/src/file.cpp

53 lines
1.4 KiB
C++
Executable file

#include "file.hpp"
#include <cstdio>
#include "assertions.hpp"
#include "log.hpp"
prism::path prism::root_path(const path& path) {
auto p = path;
while (p.parent_path() != p && p.parent_path() != "/") {
p = p.parent_path();
}
return p;
}
std::optional<prism::file> prism::open_file(const prism::path& path, const bool binary_mode) {
Expects(!path.empty());
auto str = get_file_path(path).string();
FILE* file = fopen(str.c_str(), binary_mode ? "rb" : "r");
if (file == nullptr) {
prism::log("Failed to open file handle from {}!", str);
return {};
}
return prism::file(file);
}
prism::path prism::get_file_path(const prism::path& path) {
auto fixed_path = path;
auto root = root_path(path);
if (root == game_domain) {
fixed_path = domain_data[static_cast<int>(domain::game)] / path.lexically_relative(root_path(path));
} else if (root == base_domain) {
fixed_path = domain_data[static_cast<int>(domain::base)] / path.lexically_relative(root_path(path));
}
return fixed_path;
}
prism::path prism::get_domain_path(const domain domain) {
return domain_data[static_cast<int>(domain)];
}
prism::path parent_domain(const prism::path& path) {
return path;
}
prism::path prism::get_relative_path(const domain, const path& path) {
// unimplemented
return path;
}