This is laying some groundwork for a much better way of determining the best GFX api to use at runtime, and making it easier to support more GFX backends in the future. |
||
---|---|---|
.. | ||
console.cpp | ||
debug.cpp | ||
engine.cpp | ||
file.cpp | ||
imgui_backend.cpp | ||
input.cpp | ||
physics.cpp | ||
scene.cpp |