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prism/engine/core/include
2021-05-12 10:33:38 -04:00
..
app.hpp Rename Engine to engine 2021-04-19 12:23:18 -04:00
components.hpp Rename vecX -> floatX 2021-05-12 09:56:44 -04:00
console.hpp Move console and log namespaces to prism 2021-04-20 11:23:53 -04:00
cutscene.hpp Rename vecX -> floatX 2021-05-12 09:56:44 -04:00
debug.hpp Add basic shader editing system 2021-02-16 17:10:37 -05:00
engine.hpp Rename Path -> path 2021-05-12 09:05:56 -04:00
imgui_backend.hpp Fix up SDL2 mouse and key handling for imgui 2021-05-11 17:05:29 -04:00
imgui_utility.hpp Rename vecX -> floatX 2021-05-12 09:56:44 -04:00
input.hpp Rename Input to input_system and move to prism namespace 2021-04-20 11:53:38 -04:00
object.hpp Add initial files 2020-08-11 12:07:21 -04:00
physics.hpp Rename vecX -> floatX 2021-05-12 09:56:44 -04:00
scene.hpp Add probe refresh timer (similiar to how shadows work) to generate probes correctly on scene load 2021-05-12 10:33:38 -04:00
screen.hpp Rename Path -> path 2021-05-12 09:05:56 -04:00
uielement.hpp Remove unnecessary includes 2020-09-20 23:31:03 -04:00