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prism/engine/gfx/vulkan/src/gfx_vulkan_commandbuffer.hpp

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C++

#pragma once
#include <vulkan/vulkan.h>
#include "gfx_commandbuffer.hpp"
class GFXVulkanCommandBuffer : public GFXCommandBuffer {
public:
VkCommandBuffer handle = VK_NULL_HANDLE;
};