This website requires JavaScript.
Sign in
redstrate
/
prism
Archived
Watch
1
Fork
You've already forked prism
0
Code
Activity
This repository has been archived on
2025-04-12
. You can view files and clone it, but cannot push or open issues or pull requests.
404acc114c
prism
/
engine
History
redstrate
8f652f8b7d
Fix SRGB handling, now converting from srgb->linear properly
2020-08-19 22:09:32 -04:00
..
asset
Fix SRGB handling, now converting from srgb->linear properly
2020-08-19 22:09:32 -04:00
audio
Add initial files
2020-08-11 12:07:21 -04:00
core
Move frustum class into renderer
2020-08-19 22:09:14 -04:00
gfx
Add support for greater depth function
2020-08-18 00:45:56 -04:00
log
Stop strftime from inserting \0, stopping the console from working
2020-08-17 10:35:28 -04:00
math
Move frustum class into renderer
2020-08-19 22:09:14 -04:00
renderer
Fix SRGB handling, now converting from srgb->linear properly
2020-08-19 22:09:32 -04:00
shadercompiler
Add better documentation for ShaderCompiler
2020-08-15 20:42:14 -04:00
tests
Add initial files
2020-08-11 12:07:21 -04:00
utility
Fix SRGB handling, now converting from srgb->linear properly
2020-08-19 22:09:32 -04:00
CMakeLists.txt
Unify standalone and runtime shader compiler, rename old ShaderCompiler to MaterialCompiler
2020-08-15 20:09:16 -04:00