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This repository has been archived on 2025-04-12. You can view files and clone it, but cannot push or open issues or pull requests.
prism/engine
2021-04-18 22:27:05 -04:00
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asset Add more windowing stuff to Linux backend, fix some other clang-analyze bugs 2021-02-18 08:31:36 -05:00
audio Small CMake improvements 2020-09-21 09:58:42 -04:00
core Delay static shadowmap generation by five frames to prevent them from "sticking" 2021-04-18 22:14:19 -04:00
gfx Fix running out of descriptor sets very early when resizing editor viewports 2021-04-18 21:40:09 -04:00
log Small CMake improvements 2020-09-21 09:58:42 -04:00
math Small CMake improvements 2020-09-21 09:58:42 -04:00
platform Add experimental SDL backend for Linux 2021-03-01 14:40:02 -05:00
renderer Allow shader hot reloading to work regardless of the API used 2021-04-18 22:27:05 -04:00
shadercompiler Add basic shader editing system 2021-02-16 17:10:37 -05:00
tests Add initial files 2020-08-11 12:07:21 -04:00
utility Fix compilation issues on GCC/Linux 2021-02-15 15:06:13 -05:00
CMakeLists.txt Move platform headers into their own interface target 2021-02-16 17:09:54 -05:00