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This repository has been archived on 2025-04-12. You can view files and clone it, but cannot push or open issues or pull requests.
prism/engine
2022-02-21 12:07:16 -05:00
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asset Protect against self-assignment in AssetPtr 2022-02-21 00:11:43 -05:00
audio Remove some unnecessary header includes 2022-02-21 00:13:45 -05:00
core Improve surface and gfx context creation 2022-02-21 11:03:34 -05:00
gfx Fix metal not getting drawable correctly 2022-02-21 12:07:16 -05:00
log Fix log messages not getting newlines in stdout 2021-10-12 11:25:58 -04:00
math Remove explicit Matrix constructor 2021-10-14 16:42:37 -04:00
platform Fix metal not getting drawable correctly 2022-02-21 12:07:16 -05:00
renderer Remove default arguments in GFX api 2022-02-21 00:16:02 -05:00
shadercompiler Remove some unnecessary cruft from CMakeLists.txt 2022-02-21 10:13:47 -05:00
shaders Removing some unnecessary std430's from push constant blocks 2022-02-20 22:51:23 -05:00
tests Add initial files 2020-08-11 12:07:21 -04:00
utility Remove unnecessary const in string_utils.hpp 2022-02-21 00:12:51 -05:00
CMakeLists.txt Remove old shader files 2022-02-08 09:33:18 -05:00