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prism/engine/core/include
2021-04-20 11:53:38 -04:00
..
app.hpp Rename Engine to engine 2021-04-19 12:23:18 -04:00
components.hpp Remove unnecessary includes 2020-09-20 23:31:03 -04:00
console.hpp Move console and log namespaces to prism 2021-04-20 11:23:53 -04:00
cutscene.hpp Remove even more includes 2020-09-21 09:37:52 -04:00
debug.hpp Add basic shader editing system 2021-02-16 17:10:37 -05:00
engine.hpp Rename Input to input_system and move to prism namespace 2021-04-20 11:53:38 -04:00
imgui_backend.hpp Rename ImGuiLayer to imgui_backend 2021-04-20 10:37:56 -04:00
imgui_utility.hpp Add initial files 2020-08-11 12:07:21 -04:00
input.hpp Rename Input to input_system and move to prism namespace 2021-04-20 11:53:38 -04:00
object.hpp Add initial files 2020-08-11 12:07:21 -04:00
physics.hpp Remove even more includes 2020-09-21 09:37:52 -04:00
scene.hpp Delay static shadowmap generation by five frames to prevent them from "sticking" 2021-04-18 22:14:19 -04:00
screen.hpp Remove unnecessary includes 2020-09-20 23:31:03 -04:00
uielement.hpp Remove unnecessary includes 2020-09-20 23:31:03 -04:00