This is no longer relevant now that Metal is a unsupported GFX backend, the MSL conversion is now handled by MoltenVK |
||
---|---|---|
.. | ||
defaultresources.hpp | ||
includer.hpp | ||
shadercompiler.cpp |
This is no longer relevant now that Metal is a unsupported GFX backend, the MSL conversion is now handled by MoltenVK |
||
---|---|---|
.. | ||
defaultresources.hpp | ||
includer.hpp | ||
shadercompiler.cpp |