Archived
1
Fork 0
This repository has been archived on 2025-04-12. You can view files and clone it, but cannot push or open issues or pull requests.
prism/engine
2022-02-15 09:21:56 -05:00
..
asset Add normal map importing to model compiler 2022-02-08 10:18:31 -05:00
audio Remove portaudio 2021-10-14 08:59:04 -04:00
core Add keybind to toggle all imgui ui off 2022-02-15 09:01:52 -05:00
gfx Re-add metal backend 2022-02-15 09:13:47 -05:00
log Fix log messages not getting newlines in stdout 2021-10-12 11:25:58 -04:00
math Remove explicit Matrix constructor 2021-10-14 16:42:37 -04:00
platform Some minor code refactoring 2021-10-14 08:51:58 -04:00
renderer Add back support for normal textures in material compiler 2022-02-15 09:02:42 -05:00
shadercompiler Add placeholders for MSL, HLSL, and WGSL 2022-02-15 09:21:56 -05:00
shaders Use proper 3d poission samples for point lights 2022-02-15 09:01:35 -05:00
tests Add initial files 2020-08-11 12:07:21 -04:00
utility Some minor code refactoring 2021-10-14 08:51:58 -04:00
CMakeLists.txt Remove old shader files 2022-02-08 09:33:18 -05:00