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redstrate
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prism
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2025-04-12
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66858c687f
prism
/
engine
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redstrate
66858c687f
Render all parts in mesh thumbnail, and use bounding box to determine camera distance
2020-08-17 08:45:28 -04:00
..
asset
Add ability to delete nodes in material editor
2020-08-14 23:02:59 -04:00
audio
Add initial files
2020-08-11 12:07:21 -04:00
core
Remove sol library and lua scripting support
2020-08-14 20:53:22 -04:00
gfx
Add query for shader language accepted by the current GFX api
2020-08-15 20:32:02 -04:00
log
Fix errors when compiling with MSVC
2020-08-13 07:48:50 -04:00
math
Fix vector union alignment for non-float matrices
2020-08-13 21:12:03 -04:00
renderer
Render all parts in mesh thumbnail, and use bounding box to determine camera distance
2020-08-17 08:45:28 -04:00
shadercompiler
Add better documentation for ShaderCompiler
2020-08-15 20:42:14 -04:00
tests
Add initial files
2020-08-11 12:07:21 -04:00
utility
Fix errors when compiling with MSVC
2020-08-13 07:48:50 -04:00
CMakeLists.txt
Unify standalone and runtime shader compiler, rename old ShaderCompiler to MaterialCompiler
2020-08-15 20:09:16 -04:00