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prism/cmake
Joshua Goins fb5558b076 A huge overhaul of how hosted shader compilers work
Now it's much more usable, you are forced to use a hosted
shader compiler on a platform that needs it (for example, iOS)
and now CMake will error when it's missing. Now every
platform is very specific on which languages it needs to
be translated to, and whether a hosted compiler
is needed. No more manually copying over shaders!
2022-02-20 22:51:05 -05:00
..
AddPlatformExecutable.cmake Always set engine properties for add_platform executables 2022-02-18 14:37:19 -05:00
BuildShaders.cmake A huge overhaul of how hosted shader compilers work 2022-02-20 22:51:05 -05:00
Common.cmake Start work on converting GFXMetal to metal-cpp 2022-02-15 11:25:13 -05:00
Findassimp.cmake Add initial files 2020-08-11 12:07:21 -04:00
Findglslang.cmake Add initial files 2020-08-11 12:07:21 -04:00
FindPortAudio.cmake Add initial files 2020-08-11 12:07:21 -04:00
FindSDL2.cmake Add search paths for SDL2 2021-05-09 20:10:29 -04:00