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prism/engine/renderer
2020-08-19 17:19:20 -04:00
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include Remove correction_matrix, produce left-handed transforms, and fix PCSS shadowing 2020-08-18 00:35:49 -04:00
src Fix spot shadows being used upside down 2020-08-19 17:19:20 -04:00
CMakeLists.txt Unify standalone and runtime shader compiler, rename old ShaderCompiler to MaterialCompiler 2020-08-15 20:09:16 -04:00