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This repository has been archived on 2025-04-12. You can view files and clone it, but cannot push or open issues or pull requests.
prism/engine
2022-02-18 17:19:45 -05:00
..
asset Add normal map importing to model compiler 2022-02-08 10:18:31 -05:00
audio Remove portaudio 2021-10-14 08:59:04 -04:00
core Start work on converting GFXMetal to metal-cpp 2022-02-15 11:25:13 -05:00
gfx Revert accidental gfx dummy rename 2022-02-18 17:19:45 -05:00
log Fix log messages not getting newlines in stdout 2021-10-12 11:25:58 -04:00
math Remove explicit Matrix constructor 2021-10-14 16:42:37 -04:00
platform Fill out basic WebGPU header/source gfx files 2022-02-18 16:57:00 -05:00
renderer Only run SMAA when AA is actually enabled 2022-02-18 14:37:51 -05:00
shadercompiler Generate SPIR-V debug information 2022-02-18 14:38:08 -05:00
shaders Use proper 3d poission samples for point lights 2022-02-15 09:01:35 -05:00
tests Add initial files 2020-08-11 12:07:21 -04:00
utility Some minor code refactoring 2021-10-14 08:51:58 -04:00
CMakeLists.txt Remove old shader files 2022-02-08 09:33:18 -05:00