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prism/engine
2021-10-12 10:22:38 -04:00
..
asset Replace old logging and format system with fmt 2021-09-13 23:41:54 -04:00
audio Remove some unused includes 2021-10-12 10:22:24 -04:00
core Add string handling to console arguments 2021-10-12 10:22:38 -04:00
gfx Change window handles into opaque pointers 2021-10-12 10:22:16 -04:00
log Add new console debug window, handle text input under sdl 2021-10-07 17:46:28 -04:00
math Rename vecX -> floatX 2021-05-12 09:56:44 -04:00
platform Change window handles into opaque pointers 2021-10-12 10:22:16 -04:00
renderer Change window handles into opaque pointers 2021-10-12 10:22:16 -04:00
shadercompiler Replace old logging and format system with fmt 2021-09-13 23:41:54 -04:00
shaders Fix BRDF integration 2021-05-11 14:34:31 -04:00
tests Add initial files 2020-08-11 12:07:21 -04:00
utility Replace old logging and format system with fmt 2021-09-13 23:41:54 -04:00
CMakeLists.txt Completely redo the CMake shader compilation system 2021-05-09 19:10:23 -04:00