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prism/engine/renderer/src
2020-08-17 08:45:28 -04:00
..
dofpass.cpp Add initial files 2020-08-11 12:07:21 -04:00
gaussianhelper.cpp Fix errors when compiling with MSVC 2020-08-13 07:48:50 -04:00
imguipass.cpp Fix errors when compiling with MSVC 2020-08-13 07:48:50 -04:00
materialcompiler.cpp Remove kD term, improve fresnel reflections and fix scene capture 2020-08-16 23:31:00 -04:00
renderer.cpp Render all parts in mesh thumbnail, and use bounding box to determine camera distance 2020-08-17 08:45:28 -04:00
scenecapture.cpp Remove kD term, improve fresnel reflections and fix scene capture 2020-08-16 23:31:00 -04:00
shadowpass.cpp Unify standalone and runtime shader compiler, rename old ShaderCompiler to MaterialCompiler 2020-08-15 20:09:16 -04:00
smaapass.cpp Add initial files 2020-08-11 12:07:21 -04:00