Archived
1
Fork 0
This repository has been archived on 2025-04-12. You can view files and clone it, but cannot push or open issues or pull requests.
prism/tools
Joshua Goins e1c688bea7 Completely overhaul shader generation, again
Now it's even simpler, and it now generates multiple
shader languages at once! The copying mechanism is now
much simpler on non-mac platforms as well. HLSL is also now a supported shader target language.
2022-02-21 18:07:22 -05:00
..
common Cleanup debug pass warnings 2022-02-21 00:15:24 -05:00
cutsceneeditor Remove some unnecessary header includes 2022-02-21 00:13:45 -05:00
editor Update material editor for new system 2022-02-03 10:01:37 -05:00
fontcompiler Some minor code refactoring 2021-10-14 08:51:58 -04:00
modelcompiler Remove some unnecessary header includes 2022-02-21 00:13:45 -05:00
shadercompiler Completely overhaul shader generation, again 2022-02-21 18:07:22 -05:00
CMakeLists.txt Reorganize cmake folders 2020-09-22 12:54:08 -04:00