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prism/engine
Joshua Goins 3229c4fa2c Another big WebGPU compatibility patch
All specialization constants are removed (they cause trouble in
WebGPU, since they don't support array sizing, and it was a pain
in Metal anyway) - they are now macro defined. WebGPU now runs, although
push constant emulation is not implemented yet.
2022-03-07 00:33:44 -05:00
..
asset Use unsigned integers in more places 2022-03-06 19:16:54 -05:00
audio Remove some unnecessary header includes 2022-02-21 00:13:45 -05:00
core Another big WebGPU compatibility patch 2022-03-07 00:33:44 -05:00
gfx Another big WebGPU compatibility patch 2022-03-07 00:33:44 -05:00
log Fix log messages not getting newlines in stdout 2021-10-12 11:25:58 -04:00
math Remove explicit Matrix constructor 2021-10-14 16:42:37 -04:00
platform Add file::seek method 2022-02-21 12:07:30 -05:00
renderer Another big WebGPU compatibility patch 2022-03-07 00:33:44 -05:00
shadercompiler Another big WebGPU compatibility patch 2022-03-07 00:33:44 -05:00
shaders Another big WebGPU compatibility patch 2022-03-07 00:33:44 -05:00
tests Add initial files 2020-08-11 12:07:21 -04:00
utility Another big WebGPU compatibility patch 2022-03-07 00:33:44 -05:00
CMakeLists.txt Remove old shader files 2022-02-08 09:33:18 -05:00